Cushion Castle
by Jamplo
Build a tiny living room fortress with pillows, then pass the device to your rival. They aim three clockwork toys at the biscuits, using limited steering to slip through the defenses. Swap jobs in the same room and compare points. Ramps launch toys over pillows, cups shatter, and programmed spring doors reward clever timing.
Controls
- Pass and play touchscreen
- The builder selects and drags all four pieces into the room, then presses FORT READY. The attacker drags an arrow in the room and releases to launch. Hold a turn button to spend the toy steering fuel.
- Shared keyboard
- Blue uses WASD to move or aim, F to place or launch, G to select, R to rotate, C to finish a fort and V to program the door. Red uses arrows, Enter, right Shift, right Ctrl, Backspace and slash for those actions.
Tips for Cushion Castle
- Deflect toys away from the biscuits. An angled pillow can redirect an otherwise perfect shot.
- The dotted preview shows the start of the toy route. Save steering fuel for a crucial turn.
- Surviving biscuits earn the builder 200 points each. Stolen biscuits earn the attacker 300 points each.
- Ramps leap over pillows. Cups break on impact and give the attacker 40 extra points.
- The spring door timer restarts with every toy. Change its delay while building to surprise the attacker.
FAQ
Do both players get the same room?
Yes. After the first attack, the room and toys reset. The other player builds a new fort around the same biscuits and then defends it.
Does this need two phones?
No. Pass one device between turns, or share one keyboard.
What changes in later stages?
Ramps and breakable cups arrive at level 3. A programmable spring door arrives at level 6. Later rooms combine these rules with fresh layouts.